
Angel of Zaeres
The dreadful Zaeres AI has been abducting young rulers across the galaxy. It aims to use their pure hearts to power its terrible weapons… and it’s just stolen away your planet’s princess!
Team up with Andromeda—a valiant high-powered android—as you take flight to challenge Zaeres’ imposing fortress. Blast your way through armada after armada with your starblade’s cannon! Once you’ve safely gotten inside, transform to use your starblade to its full potential. Rip your way through each mechanical sector and destroy its core to rescue each princess!
-Controls- (X-input, keyboard)
D-pad, WASD - Movement
B/Y, Up arrow - Sword
A/X, Left arrow - Shoot
Start/Select, K/J - Menu Navigation
For NES Jam 2025!
All characters, graphics, program, and sound effects by CorvusChristoph
Incredible music composed and provided by SavestateCorrupted
Additional design, testing, and QA by Moooman69
Playtesters: NameVelo - VeloMomGaming - Crim - Polar
Published | 3 days ago |
Status | In development |
Platforms | HTML5 |
Authors | CorvusChristoph, SavestateCorrupted |
Genre | Adventure |
Made with | GameMaker |
Tags | 2D, Dungeon Crawler, GameMaker, No AI, Retro, Sci-fi, Shoot 'Em Up, Singleplayer, Top-Down |
Comments
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Solid game! Did not expect so many cool level transitions!
Hahahah, thank you! The transitions were both fun to watch come together and a massive pain to code.
Everything about this game is great quality, graphics, music and gameplay. I love the transition between the space shooter to the binding of Issac top down style gameplay. Keep up the good work!
Thank you so much, I'm glad you enjoyed it! I worked diligently to get that classic Zelda Dungeon feel just right-- hoping to add more once I've had a chance to rest!
Really awesome entry into the jam. I love that it's a shooter, then transitions to sorta a Zelda style dungeon crawler was unexpectedly cool. Music and graphic style is spot on, I could 100% see this on an NES system back in the day :)
Great job!
I'm so glad you enjoyed the mash-up, haha! Savestate did beautifully on the soundtrack, and I worked very hard on the graphics-- your kindness is very much appreciated, thank you for playing!